Lone Wolf: North vs South
We have chosen to venture north. These are Mountain Giaks--evil servants of the Darklords, full of hatred and malice. Many centuries ago, their ancestors were used by the Darklords to build the infernal city of Helgedad, which lies in the volcanic wastelands beyond the Durncrag range of mountains. The construction of the city was long and torturous and only the strongest of the Giaks survived the heat and poisonous atmosphere of Helgedad. Hidden by the trees, you freeze, keeping absolutely still as the Kraan passes overhead and disappears towards the south. When you are sure that it has gone, you move off once again into the forest. Turn to 131. - They're searching for the precious! You have covered about a quarter of a mile when you hear shouting and a noise like thunderclaps ahead. Edging nearer, you soon make out a clearing that you recognize to be the site of the ruins of Raumas, an ancient forest temple. A war party of Giaks, some twenty-five to thirty strong, are attacking the ruins from all sides. Many more of the Giaks are dead or dying among the broken pillars of marble, but still they assault whatever is hidden inside. Suddenly, a bolt of blue lightning rips through the front rank of Giaks sending the armour-clad creatures tumbling in all directions. A Giak, taller than the others and dressed from head to foot in black chainmail, curses at his troops as he whips them forward with a barbed flail. With weapon ready, you move to the edge of the clearing, under cover of the thick foliage, and try to catch a glimpse of the defenders. To your amazement, the ruins are being defended by a young man no older than yourself. You recognize his sky-blue robes, embroidered with stars. He is a young theurgist of the Magicians' Guild of Toran: an apprentice in magic. Five Giaks charge forward, their spears raised to stab the apprentice as he hurriedly retreats deeper into the ruins. You see him turn and raise his left hand just before a bolt of blue flame shoots from his fingertips into the snarling Giak soldiers. Close to where you are hidden, you see a Giak scuttle past and climb one of the pillars of the temple. He has a long curved dagger in his mouth and he is about to jump on the young wizard standing below. If you wish to shout a warning to the wizard, turn to 241. If you wish to run forward and attack the Giak when he jumps, turn to 55. If you wish to pick up a chunk of temple marble and throw it at the Giak's head, turn to 302. Or if you would rather turn and leave the battle area, and run back into the woods, turn to 101. Decisions, decisions. Yelling might just draw everyone's attention to us, which sucks. Then again we do have an unused axe and an unused mind with which to blast. Throwing a chunk of marble seems pretty good, and there is likely no possible way for it to fail. I once killed a possum by throwing a hammer at it from long range. Ranged attacks are infallable. Then again, maybe this is all none of our business. This ugly wizard guy needs to overcome his own challenges. If we just save him now, how will he learn any responsibility for his actions? What to do?
You have cut your way through the thick undergrowth for nearly half an hour when you hear the beat of wings high above the trees. Looking up you can just make out the shape of a Kraan approaching from the north. It is one of the monsters that attacked the monastery and on its back are two grey-skinned creatures armed with long spears.
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