Thursday, July 10, 2008

Lone Wolf: When Sleeptooth Doesn't Attack

Ok, we're heading back to the track since Cheeseburger the Lone Wolf is afraid of sleepy plants.

Keeping a watchful eye on the sky above, you move quickly along the track. You recall that this route leads to Fogwood, a small cluster of huts that have been used by a family of charcoal burners for nearly fifty years. After twenty minutes you reach the edge of a clearing where the huts are grouped in a small circle. There is no sign of the usual mist of wood smoke which gives Fogwood its apt name, and the huts are unusually quiet.

If you have the Kai Discipline of Tracking, you may turn to 134.

If you do not possess this skill, you prepare your weapon and stealthily approach the huts. Turn to 305.

Goodie huts! There is sure to be pirates with treasure and ballistas in these huts.

Through the open doorway of the first hut, you can see the body of a charcoal burner lying face down on the rough stone floor. He has been murdered, stabbed in the back by a spear. All his furniture and belongings have been smashed and broken and not one piece remains intact.

This raises a number of questions: first off, what the hell is a charcoal burner? 2nd, how do we know it was murder? Maybe he lost a bet.

This is the evil handiwork of Giaks without any doubt, for they delight in the destruction of all things. A quick check of the other huts reveals a similar story of murder and wreckage. In the last hut that you search, you discover a Giak Spear--proof of your suspicions. You may keep this Weapon if you wish.

Adding the Giak Spear to my axe and sword would put me over the two-weapon limit. I leave it due to my lack of additional arms.

More determined than ever now to succeed in your mission, you continue along the track. Turn to 105.

In the distance, perched on the branch of an old oak tree is a jet-black raven.

There's a big fuckin' bird over there!

If you have the Kai Discipline of Animal Kinship, you may call to this bird by turning to 298.

If you do not possess this skill or do not wish to use it, turn to 335.

No tree-hugging animal kinship crap for Cheeseburger! On to 335.

As you approach, the black bird flies off above the trees and soon disappears from view. You search the tree on which it was perched but find nothing unusual. Rather than waste any more precious time, you continue off along the track.

After a few minutes walking you see a stranger, clad in red, standing in the centre of the track ahead. He has his back towards you, and his head is covered by the hood of his robes. Perched on his outstretched arm is the black raven that you saw earlier.

If you wish to call the stranger, turn to 342.

If you wish to approach the stranger cautiously, turn to 309.

If you would rather draw your weapon and attack, turn to 283.

A large black raven? Sounds like an agent of evil if I've ever seen one. We should split his skull open with a chunk of marble. Unless he's nice. Or neutral.