Wednesday, September 03, 2008

Lone Wolf: Swimming is Bullshit

You desperately wave your Kai cloak above your head until you are near to exhaustion.

Roll a d10 and find out if the fucker sees you.

On a 0-6, turn to 41.
On a 7-9, turn to 180.

I roll a 4, and I'll bet that means I'm in luck!

You are in luck, for the boat has seen your distress signal and is heading towards you. It is a small fishing boat from the port of Ragadorn. The fishermen are a rough-looking bunch, but they wrap you in a warm blanket and offer you some food. The captain suggests that you sleep, as it will be two or three hours before they arrive back in Ragadorn.

If you wish to take his advice, restore 1 ENDURANCE point and turn to 194.

If you prefer to stay awake and keep watch for any other survivors of the storm, turn to 251.

Fuck sleep! Ain't no party like a fishermen stranger party 'cause a fishermen stranger party don't stop!

It is nearly dark when the small fishing boat passes through the harbour entrance of Ragadorn. You have still seen no sign of survivors from the storm and you fear the worst.

You notice that three of the fishermen are acting very suspiciously. They whisper to each other and their eyes often glance at your money pouch. As the boat sails into the estuary of the River Dorn, they surround you and demand that you hand over all your gold. You are about to fight them when an unexpected blow from behind knocks you to the deck. You see one of the fishermen raise his foot. As it strikes your head, suddenly everything fades into darkness.

Turn to 194.

When you awake, you are shocked to find yourself lying beneath a wooden jetty, and the shallow water surrounding you fills your nostrils with a foul stench. As you stand, your head throbs violently as if you had been knocked unconscious. This is exactly what has happened to you, and your Gold, your Backpack, your Weapons and all your Special Items (including the Seal of Hammerdal) have been stolen by the fishermen.

Big Gem that Burned Us is gone?!? NO!!!!

With a groan of despair, you climb out of the slimy water and pull yourself onto the jetty. Looking up you see a faded sign.
Welcome to Ragadorn

You fear the rumours about this place are true. It is nearly dark and it has started to rain. You must find the Seal if you are to persuade the Durenese to give you the Sommerswerd. Looking round, you see a large market square with a stone signpost in the centre, indicating the various roads that lead off the square.

If you wish to go east along Barnacle Street, turn to 215.

If you wish to go south along Westbank Wharf, turn to 303.

If you wish to go north along Booty Walk, turn to 129.

If you would rather go west back to the jetty, and search for the fishing boat, turn to 86.

Which way to go, people? Booty Walk? Come on!